I am not really big into video
games so for my first play journal I thought it best to cover what I do enjoy:
board games (I’m sure I’ll delve into some video games in later journal
entries). My siblings and I loved playing board games growing up. It helped
that we’re all close in age so our ability levels were fairly comparable
(except no one can beat my brother at Clue…not sure why). To this day, when we
get together we enjoy gathering around the kitchen table with our favorite junk
food and breaking out a game or two. For us, it’s more than just a game – it’s
also a social component, which is a major component in playing board games.
Amidst the strategy and decision-making, it’s fun to chat, laugh, and enjoy the
company.
For Christmas, my wife got me a
new strategic board game, Seven Wonders, which I had played only once or twice
before. Seven Wonders is a card-based game with the theme being, you guessed
it, the seven
ancient wonders of the world. The object of the game is to get the most “victory”
points, which one can accrue in seven different categories (the number seven is
an important aspect). Here’s how the game goes:
Three to seven players are each dealt
seven cards. Each player reviews their seven cards, selects one to acquire, and
then passes the remaining cards to the left. Each card has a cost, either money
or resources, which each player has been allotted. Once the cards are passed
and the process is repeated until all the cards are used up. This is the phase
one. Phases two and three are the same. At the end of the third phase, all the
points are added up and the player with the most points wins. Each of the cards
in one’s hand, at any given time, represent a way in which points can be
accrued. Ultimately, there are seven different categories in which players can
accrue points.
Seven Wonders is all about
managing resources and creating a strategy for accruing points. Even though
there are seven categories for gaining points, as you can imagine, it is
virtually impossible to get the most points in every single category.
I really enjoy this game. I think
what makes it compelling are the constraints. There are hundreds of strategy
board games out there and all them have similar components: cards, points,
money, etc. It’s the rules of the game and deciding how to be successful within
those rules that provides a fun challenge. In addition, not only is one
impacted by their own decision, they are impacted by the decisions of others. To
win the game, players need to be aware of the situation of others (all accrued
points are viewable by everyone), manage resources, and strategize on the fly. The
design and flow of the game are intricate, well thought out, and very efficient.
And depending on how many players are involved, the game should last no longer
than 30 to 45 minutes. There is a certain level of unknown in that the winner
is truly decided once the score is tallied.
I believe all board games provide
learning experiences because they are life simulations. Especially in strategic
board games, the scenarios encountered require critical thinking. All of these
skills benefit players in real life. I believe most people agree on this point.
I believe the real question of value is how we can take a game/concept, like
Seven Wonders, and use it to accomplish a learning objective. An interesting
byproduct of this game, is the fact that I now, for the first time, can name
all the seven wonders of the world!
Mike,
ReplyDeleteSeems like your wife has found you a great game! Thank you for sharing your experience playing it.